Showing posts from March, 2013

Hero System Combat - Pros and Cons

GURPS Pact Magic - another alternative system

Alternative magic for the Dungeon Fantasy faithful

Taming of the Eastlands: The map, revealed.

The Ugly Disadvantages


Ritual Path Magic for Fantasy Gaming

Apologies for all the Theme Bouncing

Filling a Fantasy World

The Power of Synergy

Dungeon of Graves AP report: Marat meets new friends

GURPS Fantasy: A Barebones Setting Idea

I hate when that happens...

Campaign Notes: Updating Traveller for GURPS 4E

Update re:House Rules

Road Testing "The Last Gasp" for GURPS

House Rules and Me