Showing posts from 2013

GURPS 101 - Dexterity is worth more than you might recall

Observations on the Flexibility of Game Systems and House Rules

GURPS 101: An overview of Strength

Champions Complete: Mechanics

Champions Complete: Initial Overview

Champions. You remember Champions, right?

A response to "Six Things..."

Stone Soup

Fresh Starts in Gaming 1.0 - Pathfinder

Rolemaster Unified - the Public Beta

On Choosing a Game System: Your Mother Was Right

GURPS: Thaumatology - Ritual Path Magic

Cover to Cover: RuneQuest 6th Edition - Combat!

I'm back!

Former FATE foe finally finishes; Finds fun; Feels funny; Formulates familiar fixes FATE fans find frivolous

Savage Worlds : There's something funky with those dice...

Idea Mining: Incident at Rothsburg - excuses for a dungeon